|Proconductor: Home Assistant Community|
Availability: included in thepersonale HUB Home Assistant
Type: platform Home Assistant
Family: component "Light” Home Assistant
Implementation difficulties: medium / low
The “Flux Led / Magic platform Light”, daughter of the component "Light” di Home Assistant, serves to integrate the LED controller Wi-Fi RGB (W) of the Flux Led / Magic series Light (ASMTLED, LitaEle, DoCooler, Sodial etc.) as well as bulbs of the same series to our personal domotics.
In practice it is possible to create one or more "lights" entities that rappresent the LED controller (s), allowing us to have it switched on / off, intensity adjustment luminosa, color, white temperature, effects and games luminosi etc.
This integration allows not only to control this type of lights, but also to manage them in automation scenarios (power on progressive at dawn, use as visual notifications and much more).
On inDomus we have achieved an ad hoc guide dedicated to the implementation of this platform.
the configuration basis of the "Tile" platform at the file configuration.yaml it's pretty simple.
It is sufficient to insert an entry of this type:
# Esempio di entry su configuration.yaml light: - platform: flux_led automatic_add: True
This type of "basic" configuration no requires that the controllers be assigned a fixed IP: integration proin fact it sees an automatic discovery of any compatible controllers / bulbs inside the home network. If you find any, add them to entity di Home Assistant giving it arbitrary names and default settings.
The variables available for configuration customization are the following:
|automatic_add||(Boolean, optional) To enable automatic addition / discovery. Default: false|
|devices||(list, optional) The list of controllers / light bulbs and related IPs|
Nb Depending on the controller / light bulb, they exist two different ways to configure the lumiof brilliance.
Basically, this integration uses the RGBW. If the controller / bulb has a separate white channel, it is not necessary to specify anything else: changing the white value this will set the value lumidurability of this channel by maintaining constant RGB values. In case the controller / bulb does not have a separate white channel it will be necessary to use the RGB values.
This platform provides a large number of effects and games lumino Yes, which can be "evoked" via the frontend interface as through automation in the use of the "turn_on" service (explained in detail on the file of the father component "Light").
The list of effects is as follows:
|colorloop||A soft transition between the colors of the rainbow|
|colorjump||Jump between seven different colors of the rainbow|
|colorstrobe||Strobe effect in the colors of the rainbow|
|random||Choose a color at random in the RGB area|
|red_fade, green_fade, blue_fade, yellow_fade, cyan_fade, purple_fade, white_fade||Make a fade between the colors shown in the name and black|
|rg_cross_fade||Make a fade between red and green|
|rb_cross_fade||Make a fade between red and blue|
|gb_cross_fade||Make a fade between green and blue|
|red_strobe, green_strobe, blue_strobe, yellow_strobe, cyan_strobe, purple_strobe, white_strobe||Strobe effect using the color indicated in the name|
on inDomus there is a guide appdedicated to implementation of this platform and this device.